15 December 2008

a small update

nothing much has been happening recently on the group project front. at least nothing to write about. we've been concentrating on our dissertation drafts for the past couple of weeks.
now that the drafts have been handed in, we can concentrate fully on Void again.

to start off, here's an image i did based on what one of the corridors might be like. the colour scheme is almost certainly not correct (the final look is still being refined) but i'm quite happy with it anyway. I've never really been much of a painter, neither traditionally nor digitally, but i think it gets a mood across, which is what counts.
this is the corridor leading to the float-themed room. the green pod-plant in the bottom left is a checkpoint and there should be one in each corridor between rooms, unless we deem it more appropriate to have less.




here's the list of jobs for over christmas

Design Document with synopsis: - Rob and cat
Concept Document: - Rob and Cat
Character Boards: - Rob
Environment Concept Boards: - Rob and Andy (Rob's are finished)
Gameplay animatics: - Caryn
2D Animation tests: - Caryn
Gameplay design/ exploded diagrams: - Andy and Cat
Technical specifications document (incl what we would need for exhibition): - ?
Typography: - All
Summary hand out/ presentation hand out: - Rob and Cat
Mock up game screen: - Andy (background) and Rob (character)
Opening screens/ HUD's: - All
Sound design treatment: - Caryn
- Character
- Mechanical/ Changeable
- Level
- Dress
Production Journal: - All (need to sort out what happened when between us)
Asset List: - Various
- Character - Rob
- Mechanical/ changeable - Andy
- Level - Andy
- Dress - Cat


in other news, my sleeping pattern has not improved.